﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MSRoboticsFramework.HCIDeviceLayer.Wii
{
    public interface IWiiInputInterpreter
    {
        public void YAxisChanged(float value);
        public void XAxisChanged(float value);
        public void ZAxisChanged(float value);

        public void ButtonUpChanged(bool pressed);
        public void ButtonDownChanged(bool pressed);
        public void ButtonLeftChanged(bool pressed);
        public void ButtonRightChanged(bool pressed);

        public void ButtonOneChanged(bool pressed);
        public void ButtonTwoChanged(bool pressed);

        public void ButtonAChanged(bool pressed);
        public void ButtonBChanged(bool pressed);

        public void ButtonPlusChanged(bool pressed);
        public void ButtonMinusChanged(bool pressed);

        public void ButtonHomeChanged(bool pressed);
    }
}
